DFUG #3 well over…

Today we had the DFUG # 3, in addition to the great dialogue we ended up having about various aspects of our work and industry, we had two great presentations…


Philip Tonboe talked about using pernilNoise maps as displacement maps and displayed some great applications of the output and how to configure the maps to obtain various results… really great stuff !!

Secondly we had one of the key developers on the Danish National Broadcasting’s game site to talk about the newest addition to their famous “Hundeparken”. He talked about how easy it was to get started writing 2D games using the BOX2D Physics Engine.

The next event will probably be on the 21st of October… stay tuned at FlashForum for more info…

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s